
With the upcoming release of Call of Duty: World at War, I thought it a good time to look back on the last year. More specifically the last year with Call of Duty 4, a game most consider THE game of the year. Having spent most of the year as the number one most played game on Xbox Live one has to wonder…is it’s reign as king of the FPS universe over? The second installment of Gears of War released last week, World at War comes out this Tuesday, and a handful of other first person shooters are releasing over the next month or so. Mark wanted in on the action too, so I’ll let him lead the way.
Mark Orr–
“When Call of Duty 4 was announced I was ready for a walk into the lines of yet another shooter that would be fun, but expected nothing new. Once I started seeing screen shots though and reading about the perks, that was all out the window. Then the day came when Luke got the VIP beta release, I had to wait another week for my beta key *fisty shake* so I headed over to check it out…Luke passed out shortly after my arrival, having had a long night of cod4 action. Lucky me! I got it all to myself. Leveling up was brilliant, and unlike Rainbow Six Vegas once you capped out you could ROLL OVER! Yes that’s right, after spending countless hours getting everything and working for those better weapons you were allowed to give them away and start all over. Why you ask? The answer of course is prestige, bragging rights, and belittling those who had only rolled over 9 times. It was brilliant. And yes, I was one of those who rolled way to my giant gold cross and I will do it all over again in 3 days when World at War is released.
The pace of the game play is unparalleled, I immediately quit playing Halo, it just felt like moon physics after playing Cod4. The graphics engine is amazing; even now they’re using it in World at War. What I really liked was single player achievements and online prestige. The controls are natural, and level design suited all sorts of strategies: run and gun, snipers, mid-range m-16 shooters. Nothing has given me more of a rush than not feeling safe behind a concrete wall. BAMF clan…if any of you read this, I will never forget shutting you out on Shipment in domination and getting my 114 kills Thank you for that
That aside I assure you until there is no one left playing COD 4 you can find me online next to my gold cross. Gamertag:Mykillmybonus.”
I look back at this past year like a love affair. It was a dream come true. Game of the year, I agree. It surprised me that no one else saw this coming. The moment I loaded up the beta I knew what it was going to become. Like Mark said, the pace of the gameplay is blazing with level designs that still allow for some slower tactical gameplay if that is what you seek. What that ends up doing is creating some of those most dymnamic interactions you’ll ever find in the FPS genre. 20 minute matches always seem to come down to the last 30 seconds. You can pull out a shot gun on 9 out of 10 levels and do well for yourself if you know what you’re doing, and that is saying a lot. Infinity Ward is either the king of developers, or a group of the luckiest sons of bitches there’s ever been. This game was magic. Pure magic.
The World at War beta is great. It’s gorgeous, the maps are diverse, and the gameplay is quick yet somehow still ends up being well thought out. Everyone is going to love this game for all that it is. It is the shiny new sports car you park inside at night. But no one better ever forget, Inifinity Ward’s COD4 is the garage you park it in.